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 Path of the Sennin | Ritual Flame

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Raiga
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Join date : 2012-12-08

PostSubject: Path of the Sennin | Ritual Flame   Wed Apr 24, 2013 1:57 pm

Primary Magic: Sennin Flame Ritual
Secondary Magic: Runic Fire
Caster or Holder: Caster
Description:
Sennin Flame Ritual

A descendant of the ancient wizard line of Sennin, a user of this magic has a natural augmentation to the wizard's specific magical affinity. In this case, Raiga's affinity to fire was altered from the methods of a normal fire mage. Like other fire user's he has the capability to shape, manipulate, and generate fire at his will but he has an advantage to most of the element. His magic is centered around a fire-body component. This essentially means his spells are concentrated on his skill to alter his body's composition to become fire; and also can therefore be the source of his own flame. Because of this his magical prowess and span of spells is wider and allows more creativity than what would normally be assumed of a fire magic user. Also, if he were to manipulate an already-present flame to use a spell, not having to generate the fire himself, a spell will cost half the magical requirement.

Runic Fire Secondary

All of Sennin descent have their magical affinity branch into two strands of magic. In Raiga's case he has been gifted with the ability to make runic seal spells of any sort as long as they have relation to fire magic. This magic does not require the drawing of the runes, just the palm to touch solid matter and the magic circles which appear become embedded in the surface as if a removable tattoo were placed on the object in question. Anyone of descent to the Sennin line has a Initial and secondary relationship to their magic.

Strengths: The ability to change his composition in to fire gives Raiga an advantage in terms of versatility over other fire users. Other magics vulnerable to heat, burns, and raw destruction are at risk up against this portion of his magic. Also, the natural secondary magic that works in accordance with Raiga's primary is a great tactical advantage in the midst of battle.

Weaknesses: Natural weakness for fire is water, as it can cut off it's source of oxygen and cool it's burning potential. Even though the natural secondary is an advantage, it comes with its own shortcomings. The Runic portion is not a "free-bee". For Raiga to gain access to that aspect of his magic he must pay the equivalent cost of a Dragon Slayer Lacrima as a form of unlocking these latent abilities.

Note: Raiga CAN purchase an alternate secondary magic like a Lacrima or other sort but it will erase his ability to learn the Runic Flame strand of his magic unless a situation were to arise where Tertiary magic is acceptable.

___________________________________________


Flare
Rank: E
Magic Cost: 5
Requirements: N/A
Class: Defense/Supplementary
Range: 2m radius
Element: Fire
Effect: Upon activation Raiga erupts a flame as if from his body, reaching everything in a 3m radius. The fire doesn't harm, only emmitting a light heat, but everyone in that small field besides Raiga will lose their vision for their next turn. Of course if for some reason a target has extra-sensitive or enhanced vision, they will be impaired for 2 of their turns. People with closed eyes are excluded from the effect but all wth open eyes will suffer the spell's wrath
Magic Circle: N/A
CD: 1
Dur: 1


Lighter
Rank: E
Magic Cost: 5 | 3 per turn
Requirements: N/A
Class: Supplementary
Range: Self
Element: Fire
Effect: At will, Raiga can set his hand aflame for purposes of visual effect. The fire generates no heat, but registers as a spell of more powerful capabilities (Seems like D-rank power). This is a useful spell for fooling opponents, giving it some validity in Raiga's roster.
Magic Circle: N/A
CD: 1
Dur: Till dispelled


Body Burn | Blazing Assault
Rank: D
Magic Cost: 10 | 5 per turn (Special function costs 10, replacing the 5 cost that turn)
Requirements: N/A
Class: Offense/Supplementary
Range: Self-1m radius
Element: Fire
Effect: Similar to "Flare" Raiga spouts fire to encircle his body as the flame's source. Unlike the weaker spell, this fire does not have any blinding components besides surrounding the targeted area in fire and rather damages any besides the user within the targeted field, yielding 1st degree burns to opponents. When basically maintained, this spell remains at this level of effect. At any point in a battle that this spell is active Raiga can pump more magical flow into the flame and center in the concentration to a more condensed assault. The encircling flame will all gravitate towards a body part of his choosing, condensing to surround at maximum roughly the size of an adult male head, giving Raiga opportunity to strike while empowered with the fire. This assaulting feature gives the striking body part a 50% increase in strength and deliver a burn of 2nd degree on the area of impact with a target.

*Utilizing the special ability will end the spell and add 1 turn to the cooldown*
Magic Circle: N/A
CD: 2 (+1)
Dur: Until dispelled


Bed of Fire
Rank: D
Magic Cost: 10 | 7 per turn (Greater cost to maintain due to spell's power)
Requirements: N/A
Class: Supplementary/Offense/Defense
Range: 10m radius
Element: Fire
Effect: Magic circle appears on the ground Raiga is standing on, activating the spell. With Raiga as the source, the fire shoots out across the ground to cover the surrounding area within the technique's range. The fire remains in that position until dispelled and burns at varying heights between 8-12 inches. The fire is designed to burn all targets within its grasp besides the initial source (Raiga). The longer a target is within the fiery grasps the greater effect the fire will have on them. After 2 turns the fire will catch on effected targets' clothes, slowly burning up with the same effects (climbing 6 inches per post)
Burn Effects:
 
Magic Circle: (Put the color of your magic circle here for when you activate a spell. Describe how it looks.)
CD: 4
Dur: Until dispelled


Scarlet Blitz
Rank: D
Magic Cost: 10
Requirements: Fire-Body Capabilities
Class: Supplementary/Offensive
Range: 10m
Element: Fire
Effect: The back-side of Raiga (shoulders to heels) is altered into a fiery composition and blasts him forward like a jet at a designated target leaving a stream of red-flame behind him for a moment. Because of the spell's nature it is also possible to send Raiga into and from aerial situations. The speed that Raiga is shot is 10m/s unless he is moving across a mass of flame. The ample fire that is being moved across is utilized to provide greater propulsion allowing Raiga to blitz at a speed of 15m/s.
Magic Circle: (Put the color of your magic circle here for when you activate a spell. Describe how it looks.)
CD: 2
Dur: 1

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Last edited by Raiga on Sun Jun 02, 2013 2:04 pm; edited 1 time in total
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PostSubject: Re: Path of the Sennin | Ritual Flame   Sun Jun 02, 2013 2:10 pm

BUMPITY BUMPITY

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